It can be Parried, making it a good source of health. It will persist until colliding with a surface or V1. Serpent: (A windup animation with an orange glow): Minos Prime releases a serpentine projectile that homes in on V1 the longer it exists, the tighter its homing gets.It goes straight down, creating a large explosion that deals 50 damage rather than 30. "Crush!": A variant of "Die!" used if V1 is too close when initiated.This attack is only used when Minos is airborne and requires 1 Stamina. This attack can hit the wall or ceiling, causing the shockwave to be created there and canceling Minos' recovery animation. Minos briefly stops tracking V1 before the slam comes out, allowing the slam to be avoided. "Die!": Minos aims at V1 before instantly slamming towards them, creating a ground shockwave on impact.If Minos does not follow up with any of these attacks, he will have a short recovery window independent of his current stamina. This attack can be avoided by Parrying or using Invincibility Frames. Minos is airborne after teleporting, and can follow up with an Overhead, "Die!/Crush!" or a serpent. "Judgement!": Minos teleports to V1 and performs an explosive dropkick, dealing more damage the closer V1 is towards the center.It only takes a moment of inattention to be utterly destroyed. Minos Prime is an incredibly powerful enemy, capable of chaining attacks to kill V1 in seconds. He spawns after defeating Flesh Prison, as he was trapped within it by the angels after being killed by Gabriel before the beginning of the game. Twin serpents can be seen coiled around his arms. There is a hole where his face should be, and he wears a large crown like the one worn by his deceased Husk. His translucent body gives a clear view of his circulatory system, which seems to be the only organs present. Minos Prime is a tall, luminescent humanoid.
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